söndag 14 november 2010
Eight Bits: 8 sequels that never could live up to the originals
In defence to Majora people usually refer to the feeling of a more "alive" town in comparison to the original due to the three days all residents were programmed to have a schedule around. When Majora was re-released on the Wii's Virtual Console it got a brand new fan-base. Majora is however only the tip of the iceberg as is with most of this cases, as every Zelda title released since is constantly compared to Ocarina in every way possible. Will the upcoming Skyward Sword break the trend or will everyone simply look to the 3D remake of Ocarina coming out the very same year? Only time will tell.
For better or for worse Silent Hill 3 is often overlooked for being too similar and too close to Silent Hill 2. It's probably this that caused Silent Hill 4: The Room to go a very different path and every game since to keep straying off path or trying to forcefully connect it to Silent Hill 2 in every way possible. Surprisingly, the upcoming sequel to the 2005 Silent Hill feature film will be based on Silent Hill 3, why they decided to skip the most popular game in the franchise is something we may never know.
Another complaint to game got, which will be a running thing throughout this list, is that it played far too similar to the original game. The only major differences in gameplay between BioShock and BioShock 2 was a new hacking system and the ability to shoot with weapons while using plasmids at the same time. The dark gritty horror elements were toned down a bit to fit a little more psychological tone of horror. Whatever side of the underwater fence you are on you can't disagree that BioShock 2 delivered what it promised, one last trip to the city of Rapture.
FF8 had a very different atmosphere from FF7 and various new gameplay tweaks. A lot of inspiration was taken from school life mangas of the time to get this new vision through and that's largely what put a lot of people off. The storyline was also a bit less dramatic and more personality driven than the one featured in FF7. There's been outright hate towards the game by people like The Spoony One but most people these days tend to look fondly at the game, like Majora's Mask it gathers more fans as it ages. Who knows, one day we might get a feature-film sequel similliar to Final Fantasy VII: Advent Children.
The most common complaints is a difference in physics that some people say they notice between the games. Sonic doesn't jump the same way, doesn't run the same speed or accelerates slower. The ongoing theme of rehashing old level designs is criticized as well as a whole lot of the stages look a whole lot similar to stages from the first Sonic game on the Sega MegaDrive/Genesis. Sega said Sonic 4 was meant for an older generation of Sonic fans, yet it seems that those fans are the ones that really didn't enjoy the game.
Another thing that fans thought about the game was that the level design had gone lazy and resulted in a very dull design overall. Some people compared it to when the Mega Man titles were milked on the original NES. The reaction to Mega Man 10 might be what made Capcom decide to take a whole new concept with the upcoming Mega Man Universe which plays like the classic 2D Mega Man games but in a 2.5D user-content filled world. Will it be successful? Only time will tell.
Where TWINE managed to fall flat on its face however, was the multiplayer. Multiplayer was a big part of what made GoldenEye so popular, with TWINE most people would agree that the stages were not as fun and the game just wasn't as beginner friendly as GoldenEye had been. The story mode was praised but still critizised for playing too much like GoldenEye did and not standing enough on its own. What's funny is that the developer behind TWINE is Eurocom who just developed the GoldenEye remake for the Wii.
So far I have yet to see any reviewer or fan claiming to enjoy Resident Evil 5 more than Resident Evil 4, which is probably why Capcom has decided to return to horror with Resident Evil: Revelations coming to the Nintendo 3DS. Resident Evil 5 claimed to be "A Fear You Can't Forget" but it seems most fans have forgotten it by now.
I hope you enjoyed the list, I'm hoping to continue with these "Eight Bit" lists assuming things go well. ^^